ACM ICN 2016, September 26-28, 2016, Kyoto, Japan.
Site Menu

3rd ACM Conference on Information-Centric Networking (ICN 2016), Sept. 26-28, 2016

Call for Tutorials

Following last year’s successful tutorials, ACM ICN 2016 solicits proposals for half- or full-day tutorials on topics relevant to the ICN research that can help the audience gain further understanding of this new and exciting area. In particular, we seek tutorials on intermediate and advanced topics of critical importance to the maturing ICN field (such as, but not limited to, applied cryptography, or technological advances for ICN, or application of ICN to specific fields such as IoT), offered through collaboration between ICN researchers and experts in other domains.

Tutorials may be lectures, hands-on training, or any combination of the above. Exploring diverse ways of interacting with the audience is welcome, as are cross-disciplinary topics. Tutorial proposals should be submitted in PDF format, not exceeding three (3) pages in total, and be sent to the workshop/tutorial chairs.

Each proposal must include:

  • A motivation for the tutorial (why this, why at ICN 2016?)
  • Detailed biographies of the trainers.
  • An outline of the tutorial content.
  • The type of tutorial (e.g., lecture vs. hands-on)
  • References to previous iterations of the tutorial (if applicable) including their date, venue, topics and number of participants and the motivation for the new proposal.
  • Requirements for the tutorial room.
  • Requirements for the attendants (e.g., must bring own laptop, familiarity with certain technologies or topics, etc.).
  • Any limitations (e.g., number of participants).
Contact the Workshop and Tutorial Chairs

Important Tutorial Dates

  • July 8, 2016

    Tutorial Proposal Submission Deadline

  • July 15, 2016

    Notification of Acceptance

  • September 26-28, 2016

    Conference

Site Menu

The ACM ICN 2016 website is based on the ACM SIGCOMM 2012 source code, which is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Source code is available at github.com.