3rd Workshop on Emerging Multimedia Systems (EMS)
Multimedia has played a significant role in driving Internet usage and has led to a range of technological advancements, such as content delivery networks, compression algorithms, and streaming protocols. With emerging applications, including (but not limited to) augmented, virtual, and extended reality (AR/VR/XR), real-time conferencing, AI-generated content, video analytics, and the usage of AI in multimedia systems in general, multimedia is undergoing a fundamental shift in sharing experiences online and continues to drive the future of the Internet. As these next-generation ultra-low-latency, interactive, and immersive technologies evolve, it is crucial to revisit techniques developed for traditional video streaming, not only to enhance performance and interactivity but also to address energy efficiency and maintain high levels of Quality of Experience (QoE).
This workshop will bring together experts from diverse fields, including traditional video streaming research, source video coding, analytics, rate adaptation algorithms, networked systems, immersive media such as 3D and volumetric video streaming, AR/VR applications, as well as energy-efficient systems and QoE optimization, to exchange ideas on identifying challenges and opportunities in designing advanced networked systems for these emerging multimedia technologies.
This workshop is a successor of the Emerging Multimedia System (EMS) workshop from ACM SIGCOMM’24. This workshop calls for research on various issues and solutions that can enable live video analytics with the role of edge computing.
This workshop calls for research on various issues and solutions that can enable live video analytics with the role of edge computing. Topics of interest include (but are not limited to) the following:
- Networked systems for immersive content capture, streaming, display
- Networked systems for AI-driven video applications
- Networked systems for multimedia generative AI
- Machine learning for emerging multimedia distribution
- Emerging multimedia systems for novel content formats (point clouds, light fields, holography, NeRF, etc.)
- Volumetric video delivery on the Internet
- Ultra-low-latency networking for multimedia applications
- High-throughput transport and distribution for emerging media
- Adaptive streaming under network/user constraints for immersive media
- Novel content distribution network for AR/VR applications
- Management of AR/VR networked systems
- Wireless and mobile immersive systems
- AR/VR applications in current (5G) and future (6G) wireless networks
- Compression and transmission design for 3D content
- Edge cloud systems for immersive experiences
- Quality of Experience in emerging multimedia systems
- Energy efficiency in emerging multimedia systems
- Security and privacy in multimedia applications
Submissions must be original, unpublished work, and not in submission to other venues. Submitted papers must be at most six pages long, including all figures, tables, references, and appendices in two-column 10pt ACM SIGCOMM format. All submissions are double-blind, in either of the following two formats:
- Short papers: 6 pages, including figures, tables, and any appendices and references.
- Lightning paper: 2 pages, with a maximum of one additional page for references only.
Please submit your paper via https://ems2025.hotcrp.com/
Submission deadline | May 16th, 2025 (Updated) |
---|---|
Acceptance Notification | June 13th, 2025 |
Camera-ready Deadline | July 2nd, 2025 |
Workshop Date | September 8th, 2025 |
General Co-Chairs | Institution |
---|---|
Bo Wang | Tsinghua University |
Farzad Tashtarian | Universität Klagenfurt – Austria |
Steering Committee Co-Chairs | Institution |
Junchen Jiang | University of Chicago |
Mallesham Dasari | Northeastern University |
Zili Meng | Hong Kong University of Science and Technology |
Technical Program Co-Chairs | Institution |
Amrita Mazumdar | NVIDIA Research |
Tong Li | Renmin University of China |
Ali C. Begen | Ozyegin University, Turkiye |
Christian Timmerer | Universität Klagenfurt – Austria |
Technical Program Committee | Institution |
Abdelhak Bentaleb | Concordia University |
Ahmad Khonsari | University of Tehran |
Ali C. Begen (co-chair) | Ozyegin University |
Amrita Mazumdar (co-chair) | NVIDIA Research |
Bo Wang (co-chair) | Tsinghua University |
Christian Timmerer (co-chair) | Universität Klagenfurt |
Fangxin Wang | The Chinese University of Hong Kong, Shenzhen |
Farzad Tashtarian (co-chair) | Universität Klagenfurt |
Feng Qian | University of Southern California |
Jiaqi Gao | Alibaba Cloud |
Mahdi Dolati | Sharif University of Technology |
Michael Welzl | University of Oslo |
Sergey Gorinsky | IMDEA Networks Institute |
Tong Li (co-chair) | Renmin University of China |
Wufan Wang | Beijing University of Posts and Telecommunications |
Yan Liu | ByteDance |
Yi Zhao | Beijing Institute of Technology |
Yifei Zhu | Shanghai Jiao Tong University |
Zhixiong Niu | Microsoft Research Asia |
Zahaib Akhtar | Amazon Prime Video |
Mallesham Dasari | Northeastern University |